Sound & Fury: Lament

Larisa Allen and Thomas Hansen
Contact Email
baital AT gmail DOT com
  • Larisa Allen (baital AT gmail DOT com)
  • Thomas Hansen (fearghasrandonneur AT gmail DOT com)

Sat 3:00pm- 7:00pm
Colonial Room
NPC: 1 / 6 available
PC: 0 / 10 available

Music is magic. There’s power there, a power that can be tapped by those sensitive to it, able to immerse themselves in the sound and the soul and draw forth the energies to fuel their magical will. It can strengthen resolve or ease the greatest pains. It can persuade and it can force. It can destroy and it can inspire.

O’Malley’s Bar has been the center of the Red Right Hand for as long as most of you can remember, giving the coven a safe place to practice and develop music-based magical craft. Phonomancers, you are, and Gretchen was the strongest of you. She owned O’Malley’s as well as serving as head of the coven. That is, until she was found dead in her apartment a few days ago.

Now the coven has gathered to celebrate Gretchen’s life and speculate on the circumstances of her death. More importantly there is a pressing need to figure out who will replace her as the ceremonial figurehead of the Red Right Hand. Worthiness and abilities will be challenged and secrets will be revealed.

Sound and Fury: Lament is a modern urban magic one-shot boffer game featuring moderate combat and intense roleplay using rules based on the Accelerant system. Familiarity with Accelerant or other boffer combat systems is helpful but not required. Players will take on the roles of music-inspired “phonomancers” as they navigate a transition point in their coven’s history. The game contains both Players versus Environment combat as well as the potential for character versus character tension and antagonism. It is inspired by the works of Kieron Gillen and Jamie McKelvie (specifically Phonogram and the Wicked + the Divine), Clive Barker’s Imajica, and China Mieville’s Kraken. Musical ability is not required, although being able to carry a tune, chant, or dance may aid player immersion. A passion for music is mandatory!

Content warnings

Content will include themes of alcohol & drug use, strong language, murder, romance, lust, obsession, loathing, and being an incorrigible hipster.

Age restrictions

Players must be 18 or older.

Participant communications

A casting questionnaire will be sent out once the game has filled. Initial casting blurbs will be sent out within a few weeks. All characters are written as ungendered and players will be asked what pronouns they prefer to use for the character after receiving their initial casting. GMs will contact players with additional questions and clarifications until character sheets are complete. Character sheets will be sent out 2-4 weeks before the convention.